dc.contributor.author | TIBICHI, Ilie | |
dc.date.accessioned | 2019-02-27T08:52:31Z | |
dc.date.available | 2019-02-27T08:52:31Z | |
dc.date.issued | 2018 | |
dc.identifier.citation | TIBICHI, Ilie. Games as a service [Resursă electronică]. In: Conferința Tehnico-Științifică a Colaboratorilor, Doctoranzilor și Studenților, Universitatea Tehnică a Moldovei, 16-18 noiembrie, 2017. Chișinău, 2018, vol. 2, pp. 320-321. ISBN 978-9975-45-543-5. ISBN 978-9975-45-545-9 (Vol.2). | en_US |
dc.identifier.isbn | 978-9975-45-543-5 | |
dc.identifier.uri | http://repository.utm.md/handle/5014/635 | |
dc.description | Resursă electronică | en_US |
dc.description.abstract | Gaming as a Service (GaaS) is distribution model where games are licensed through a subscription. Today most individuals use some sort of this web based software. It has become the preferred model for many video game developers like EA, Blizzard, etc. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Tehnica UTM | en_US |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 United States | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/us/ | * |
dc.subject | gaming | en_US |
dc.subject | service | en_US |
dc.subject | games | en_US |
dc.subject | servers | en_US |
dc.subject | licenses | en_US |
dc.subject | subscriptions | en_US |
dc.title | Games as a service | en_US |
dc.type | Article | en_US |
The following license files are associated with this item: