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dc.contributor.author TIBICHI, Ilie
dc.date.accessioned 2019-02-27T08:52:31Z
dc.date.available 2019-02-27T08:52:31Z
dc.date.issued 2018
dc.identifier.citation TIBICHI, Ilie. Games as a service [Resursă electronică]. In: Conferința Tehnico-Științifică a Colaboratorilor, Doctoranzilor și Studenților, Universitatea Tehnică a Moldovei, 16-18 noiembrie, 2017. Chișinău, 2018, vol. 2, pp. 320-321. ISBN 978-9975-45-543-5. ISBN 978-9975-45-545-9 (Vol.2). en_US
dc.identifier.isbn 978-9975-45-543-5
dc.identifier.uri http://repository.utm.md/handle/5014/635
dc.description Resursă electronică en_US
dc.description.abstract Gaming as a Service (GaaS) is distribution model where games are licensed through a subscription. Today most individuals use some sort of this web based software. It has become the preferred model for many video game developers like EA, Blizzard, etc. en_US
dc.language.iso en en_US
dc.publisher Tehnica UTM en_US
dc.rights Attribution-NonCommercial-NoDerivs 3.0 United States *
dc.rights.uri http://creativecommons.org/licenses/by-nc-nd/3.0/us/ *
dc.subject gaming en_US
dc.subject service en_US
dc.subject games en_US
dc.subject servers en_US
dc.subject licenses en_US
dc.subject subscriptions en_US
dc.title Games as a service en_US
dc.type Article en_US


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