dc.contributor.author | TERMAN, Sergiu | |
dc.date.accessioned | 2019-03-21T12:50:41Z | |
dc.date.available | 2019-03-21T12:50:41Z | |
dc.date.issued | 2013 | |
dc.identifier.citation | TERMAN, Sergiu. Three dimesnional representation and game developing in OpenGL. In: Conferința Tehnico-Științifică a Colaboratorilor, Doctoranzilor și Studenților, Universitatea Tehnică a Moldovei, 15-17 noiembrie, 2012. Chișinău, 2013, vol. 1, pp. 230-231. ISBN 978-9975-45-249-6. ISBN 978-9975-45-250-2 (Vol.1). | en_US |
dc.identifier.isbn | 978-9975-45-249-6 | |
dc.identifier.uri | http://repository.utm.md/handle/5014/1268 | |
dc.description.abstract | The work contains a research on visualization of objects in three dimensions using graphical library OpenGL. In order to go deeply it was constructed a game named “Tetris 3D”. Using the principles of the known game, it was extended to one more dimension. The language that was used is C++. | en_US |
dc.language.iso | en | en_US |
dc.publisher | Tehnica UTM | en_US |
dc.rights | Attribution-NonCommercial-NoDerivs 3.0 United States | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/us/ | * |
dc.subject | Tetris | en_US |
dc.subject | visualization of objects | en_US |
dc.title | Three dimesnional representation and game developing in OpenGL | en_US |
dc.type | Article | en_US |
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