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Development of a game software using the “Processing” language
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Facultatea Calculatoare, Informatică şi Microelectronică
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2011
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Development of a game software using the “Processing” language
BEŞLIU, Sergiu
;
KULEV, Mihail
URI:
http://repository.utm.md/handle/5014/6525
Date:
2011
Abstract:
The game software was developed as a course work assignment in my “Data Structures and Algorithms” class using the “Processing” language and based upon the principles of Object-Oriented Programming.
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The following license files are associated with this item:
Creative Commons
This item appears in the following Collection(s)
2011
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivs 3.0 United States
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